Viz Artist 3

Viz Artist 3.8: Substance Shader Plugin. The Substance Shader plugin for Viz Artist brings the power of Allegorithmic Substances–as does Maxon Cinema4D for added integration of materials with Viz Artist–and its Physically Based Rendering shader to Viz Engine. Substances are used to generate high-quality textures. Gregg “Viz” Visintainer is a self-taught artist, TEDx speaker, entrepreneur and a family man. He always loved to draw as kid, but never thought he could pursue art as a career until he was 24. His style began when he was 15 years old, doodling in class instead of listening and taking notes. The graphics team from Sky, together with system specialists from Vizrt, created an application based solely on Viz Artist 3.1. The logic of the application, including all of the tools such as zoom, pan, pen and highlighter, is programmed with the internal scripting language of Viz Artist. The only exception is the Space Manager, which. Viz Artist 3.8: Bookmark view. Viz Artist has had the ability to bookmark folders and projects in the Server View for several versions. This makes it easier to find often used folders in Viz Artist. But Graphics Hub. “With the release of Viz Artist 3.10 with its new dongle-free license structure, and a robust online training program with Viz University, we are providing a very easy way for designers around the world to learn this powerful design tool.”.

  1. Viz Artist 3.12

Andy Buckland (Wednesday 17th November 2010 around 11am) also explained that Viz Artist Viz Artist is possible the software element for the virtual studio.

Wake up your inner genius

Calling Viz Artist simply a graphics program does not do it justice. It’s is much more than that: it’s a tool that lets your ideas come to life. Viz Artist’s feature set covers all areas of today’s broadcast graphics. It enables designers to build complete virtual sets as well as complex 3D animations. And it even makes bread-and-butter task, such as building geometry and creating fonts for lower third graphics, more efficient. Add to that full support for maps and video and you have a system that takes care of all your design needs.

Viz artist tutorialsTutorials

Animations and more

Innovative scenes, compelling graphics, and stunning animations: Viz Artist 3 releases designers from repetitive standard tasks and gives them complete freedom to concentrate on the creative side of their work.
Video

Viz Artist 3 fully supports video as part of the creation process. Videos can be used as parts of a scene, or as textures mapped on geometry using UVW coordinates.
Splines

The built-in spline editor allows users to fully control every aspect of an animation. Parameters can be adjusted either by their keyframe values or with the attached handles.
Directors

Controlling animations has never been simpler: directors control the animations on the timeline. They can be split and merged and even grouped hierarchically. A clear representation of complex animations is provided.
Viz Graphic Hub server

Viz Artist 3 comes with an integrated multi-user database that serves as the central point for storing all assets. This asset management database provides efficient and secure file-handling.
Guaranteed data consistency

All objects keep track of their references under all circumstances. They stay consistent even when they are copied or moved. This means that changes in an object will always affect all connected scenes. Company-wide changes in style, such as new fonts or logos can be accomplished by editing a single element.
Organizing functionality

Free

Viz Artist offers great flexibility when it comes to organizing references. Scenes, including all their relevant references, can be arranged in different projects. Complex scenes often contain many image, object, clip, and font references. These references are registered in Viz Graphic Hub and can be easily searched for using any of their properties. All elements necessary for handling complex designs are accessible from one place.

Support for Stereoscopy

Viz artist 3.12

For designers the transition from creating graphics for 2D playout to stereoscopic playout can be a challenge. With it’s integrated support for true stereoscopic preview on the same machine artists can now instantly see how their design translates into 3D space and adjust it accordingly. It’s no longer necessary to render elements out and check them on another screen before playout.

Objects and geometry

Every Viz Artist 3 installation offers a wide variety of different parametric objects. The selection contains 2D objects and simple 3D objects that can be used to create more complex 3D models.

Editing 3D objects

Viz Artist 3

Each parametric object has a set of free variables that allows designers to alter the object’s features in various ways. For a cylinder, the editable features would include bevel size, radius, and internal-hole radius. All variable changes can be animated and externally controlled.
Built-in interactivity

Viz Artist 3 features advanced control and interactivity options. The application comes with its own powerful scripting language, closely resembling Visual Basic in structure and syntax. The scripting language allows designers to integrate interactivity easily into a scene. It only takes a few lines of code to create interactive elements such as click buttons or support for touchscreens.

Viz Artist 3 comes with a variety of built-in functions that enable the user to easily manipulate different object and function properties. The functions can be addressed from scripts, which can then be compiled and saved as plug-ins. These plug-ins can be used in further scenes and shared with other users.
Open for other formats

Viz Artist 3 has the ability to import models from other 3D packages. It supports for files from all major 3D modeling applications. Viz Artist 3 can import files from, amongst others, Maya, 3DS Max, Lightwave and Softimage. It accepts the majority of these formats’ geometry parameters, such as reference to textures, texture mapping coordinates, smoothing groups, materials, and lighting.


Posted by: Jason Hollis

Made for forever

OUR PASSION FOR GLASS IS ROOTED BY THE RICH AND SPARKLING APPEAL WHEN LIGHT AND GLASS MIX. OVER THE YEARS, THAT EMOTIONAL ATTACHMENT HAS TRANSCENDED TO PRACTICAL APPLICATIONS OF THE MATERIAL. THERE ARE ENDLESS POSSIBILITIES OF COLOR, TEXTURE, AND FORM THAT ALLOW US TO CREATE WHAT OUR CLIENTS ENVISION. WE REFER TO IT AS “MADE FOR FOREVER”, AS ITS COLOR AND DURABILITY, UNLIKE OTHER MEDIUMS, WILL NOT RUST OR TARNISH OVER TIME.

WE DESIGNED THE SITE TO HIGHLIGHT THE AVAILABLE RESOURCES FOR OUR PRODUCTS, THEIR COLORS, EFFECTS, AND APPLICATIONS. WE WANT THIS TO SERVE AS A SPRINGBOARD OF INSPIRATION FOR YOUR NEXT PROJECT.

EACH VIZ ART GLASS PIECE IS HAND MADE BY TALENTED ARTISANS. No two are ever alike. Each piece is a unique work of art

OUR UNIQUE LIGHTING CAPTURES BOTH LIGHT AND THE IMAGINATION. FOR VIZ GLASS LIGHTING IS NOT JUST ABOUT ILLUMINATING A ROOM, IT'S ABOUT CREATING AN EMOTION.

BREAKING THE RULES IS HALF THE FUN. WHO SAID ART ON A WALL HAS TO FIT IN A FRAME? OUR STUNNING WALL DECOR CAN FILL ALMOST ANY SPACE AND IS A WELL BALANCED MIX OF WHIMSICAL ART AND ELEGANCE.

Viz Artist 3.12

OUR ARTIST’S EXPERIENCE WITH THEIR CRAFT PROVIDES A WAY TO INTERPRET ALL OF OUR ENVIRONMENTS INPUTS THAT PROVIDE OUR Inspiration.